1424.bet
1·4·24
Need a 1 and a 4. Score the rest. Highest wins the pot.
Create Game
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On the final 1-die roll, call "top" or "bottom" before the die is revealed. You get the face you called — shift your result up or down (1↔6, 2↔5, 3↔4). Wrong call can bust a qualifying hand.
points
Flat: every 2–9 is worth 5 (standard). Face: 2–9 count their pip value.
7 cards each. Form runs and sets. First to the target score wins.
Games
Connecting...
1424.bet
1·4·24
Need a 1 and a 4. Score the rest. Highest wins the pot.
Round
1
Pot
$0
Now rolling
Player
Bankroll $0
Score
—
In Hand
Banked
Press Roll to begin
Next up
Player 1
Pass the device when ready
Round 1 · Pot $0
Winner
Round
1
Target
300
Gin Rummy
Dealing cards… (game logic ships next)